X-Men Constructive Neutral Evolution

Absolutely, all of this and more if it is to be at all useful. At this point I consider it a proof of concept, that the system can exhibit the behavior of interest.

Ultimately it may need to be implemented in a different fashion, possibly in another language, to actually be a robust framework for simulation experiments. Assuming that anyone would want to use it for such a thing, and assuming the game has actual interesting properties that are worth exploring. I suspect these kind of Javascript animations will be better suited to illustrating results of invisible simulations.

And clearly the idiosyncrasies of the X-Men conceit will make it more appealing for some, while introducing unnecessary complexity that needs to be explained for others.

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