I found this forum searching for newer thoughts about irreducible complexity. It’s quite different compared to other ones I know, the postings are more polite and less aggressive. So I try to share some thoughts with you.
May I introduce myself? Turning 70 some months ago I live as retired science teacher (biology, chemistry, computer engineering, ethics, all K13-level) in Germany. I discuss with anti-evolutionist since 50 years, knowing quite lot of them personally, published some articles and chapters in books (in German, of course) about creationism and ID. At the moment I’m writing PhD-Thesis abour irreducible complexity.
Being staunch naturalist, but not anti-theist, I’m more interested in scientific than theological issues. I read quite a lot about history of evolutionary biology ever since Darwin and I’m quite amused that a lot of very ancient ideas are popping up, e.g. in form of the Extended Synthesis, most of them non-Darwinian.
A greater part of my PhD-Thesis concerns the question about evolutionary novelties. Here I see in ID a very important position to get new insights. Not about Design, but for new naturalistisic theories by checking hypotheses.
From my point of view there are two categorically different issues in evolution: adaptation and novelties.
Darwin’s theory (RMNS in whatever definition) is the only known mechanism for a connection between the environment and traits of organisms. If there is a gradient of function and the system is able to be modified, RMNS is very powerful, e.g. explaining the evolution of an light-sensitive spot to a vertebrate eye. The usual pathway can be compared to a gentle walk to ‘Mount Improbable’ via a ramp.
Darwin saw the weak point of his theory clearly: the biggest problem is the first step and he didn’ get further than hand-weaving. For example, he didn’t write more about abiogenesis than a letter to Hooker and some general remarks.
From my point of view ID has some weight criticizing generative theories, especially concerning irreducible complexity. There is no gentle slope to ‘Mount Improbable’, but it may be compared to a pole on an even surface. Selection is pointless, because there isn’t a gradient for the IC-function. All possible routes have to be indirect and non-darwinian. It’s easy to show this in Dawkins’ weasel program. If one implements irreducible complexity (that works with some lines of PASCAL-code, I can post the source-code if someone is interested), it doesn’t work any longer.
So explanations about how systems with a function adapt are of little concern regarding the issue of generating novelties.
My impression regarding discussions with Behe (I’ve read quite a lot of them) is that most critics don’t unterstand the real problem. They try to show experimental results that don’t impress if you’re not in a position to define the rules (e.g. that homologies are arguments for a naturalistic evolution). Behe is more correct about many issues than his critics see.
From my point of view this kind of critique should be used to check actual theories to get better ones.
My strategy discussing ID-ists therefore consists in disputing a connection between “we don’t know how a system evolved” and “therefore design is the default” and not trying to find arguments that don’t exist, because we don’t know about evolutionary mechanisms.